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Orbit trap In mathematics, an orbit trap is a method of colouring fractal images based upon how close an iterative function, used to create the fractal, approaches a geometric shape, called a "trap". Typical traps are points, lines, circles, flower shapes and even raster images. Orbit traps are typically used to colour two dimensional fractals representing the complex plane. ==Examples==
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Orbit trap」の詳細全文を読む
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